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1. My take on Swarms and Dropships - in Feedback/Requests [original thread]
Patches The Hyena wrote: Yeah I agree OP. I made a thread during the AV vs Tank debate trying to remind CCP to consider the plight of the dropship pilot before they took action but they did not. We were in a relatively decent balance with AV be...
- by Craig Greenway - at 2012.09.24 06:31:00
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2. Multiple leaderboards to highlight different game-play style champions - in Feedback/Requests [original thread]
Well that died a quick death lol
- by Craig Greenway - at 2012.09.22 12:43:00
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3. Multiple leaderboards to highlight different game-play style champions - in Feedback/Requests [original thread]
Surely you're all missing a trick here. We all love stats, and we all want the stats to bring out the best of our own game-play styles, so here's a suggestion... Why not have multiple leaderboards (I am not talking about the end of battle screen ...
- by Craig Greenway - at 2012.09.22 08:31:00
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4. Simply terrible - in Feedback/Requests [original thread]
Forlendor Kerr wrote: Beta is looking awful! Eve is a total mystery to me, even after spending 5 hours in it. But CCP is based in Iceland, so am I, so I really wanted to love this game. But after having spent about 3 hrs. playing this Beta I h...
- by Craig Greenway - at 2012.09.11 06:27:00
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5. New weapon idea - what do you think? - in Feedback/Requests [original thread]
To help troops combat heavies, hows about a new weapon - a net gun to throw a net over an enemy to capture them? Once captured your team mates can lay into them big time! You would have to limit resource of course, and maybe you would switch to ...
- by Craig Greenway - at 2012.09.09 20:44:00
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6. Possible pattern to reproduce of Invalid Dropsuit error - in Feedback/Requests [original thread]
Sorry should have logged this in bugs, will do that now
- by Craig Greenway - at 2012.09.07 16:05:00
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7. Possible pattern to reproduce of Invalid Dropsuit error - in Feedback/Requests [original thread]
Hi, The pattern of invalid dropsuit outfits normally follows entering a battle while trying to check voice chat from what I have gathered. Today I logged in, went into my scout dropsuit and changed the loadout, restocking my primary weapon. Next...
- by Craig Greenway - at 2012.09.07 15:42:00
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8. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Timothy Reaper wrote: I personally have nothing against tanks or their drivers, but, for the sake of (hopefully) making peace between the pro-tank and anti-tank factions, I have an idea: Make the tank's missile supplies ...
- by Craig Greenway - at 2012.09.05 15:19:00
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9. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Skihids wrote: One of the game changers is the stasis/web grenade that will act like flypaper for vehicles. Toss one and a tank can't run from AV infantry or te stronger OB's that are coming. Toss a fixed Flux grenade and strip the shields off ...
- by Craig Greenway - at 2012.09.03 19:20:00
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10. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
STB-LURCHASAURUS EV wrote: terrible idea. tanks shoot while moving in rl too might be getting what your asking for tho with artillery....but no ones gonna like that lol In real life, can a tank driver fire while driving single-handedly? ...
- by Craig Greenway - at 2012.09.03 19:19:00
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11. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Fivetimes Infinity wrote: Paying millions of ISK and skill points for a vehicle that you call in and then use as a taxi to ferry around other people so that they can shoot guys with the tank's guns sounds like the least fun thing in the world. ...
- by Craig Greenway - at 2012.09.03 19:14:00
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12. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Sees-Too-Much wrote: I don't know why I have to keep saying this, but eWar is coming . Not to mention any number of other weapons and tools. Everything you know about the game's current balance is meaningless. Proposing that one thing be nerfe...
- by Craig Greenway - at 2012.09.03 19:12:00
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13. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Sees-Too-Much wrote: I don't know why I have to keep saying this, but eWar is coming . Not to mention any number of other weapons and tools. Everything you know about the game's current balance is meaningless. Proposing that one thing be nerfe...
- by Craig Greenway - at 2012.09.03 19:10:00
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14. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Sees-Too-Much wrote: ...I bet it would have the effect of making people less likely to field HAVs. That's the intention - only bring tanks in if it is a key / tactical requirement to win a battle, rather than jumping into a HAV as soon as th...
- by Craig Greenway - at 2012.09.03 18:43:00
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15. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
wathak 514 wrote: Ya hes right right now the driver is handicapped by the fact he needs to control both main gun and steering wheel . U cant watch the road and shoot a gun at the same time its like texting and driving some can fake it well but ...
- by Craig Greenway - at 2012.09.03 18:31:00
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16. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
Patches The Hyena wrote: Not sure how you make a tank more difficult to drive. So dunno about that But I love the second idea, its the perfect solution. Though a good tank manned by 2 will be even more epic. Thanks Patches, I have no issue...
- by Craig Greenway - at 2012.09.03 18:08:00
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17. A possible solution to reduce the tank-fest - in Feedback/Requests [original thread]
We have all read about, and encountered first hand the rise in usage of tanks following the reduction of damage against them, but I have only seen solutions about balancing the damage and little else in the way of possible solutions. I will offer ...
- by Craig Greenway - at 2012.09.03 17:57:00
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18. Corp vs. Corp Feedback thread - in Feedback/Requests [original thread]
Hard to get into a game as not enough corp battles but exciting playing with your own corp members for a change Makes you play for the team rather than charging round picking up kills, pleased to say won both games as squad leader too!
- by Craig Greenway - at 2012.08.31 21:31:00
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19. Dust 514 headed for imminent failure. - in Feedback/Requests [original thread]
Aardwolf Pneumatic wrote: I think the guy speaks a little sense. CCP isnt focusing on the core game mechanics, instead they focus on ramming more and more content down our throats which, in a consumeristic society is all we love to hear. What w...
- by Craig Greenway - at 2012.08.26 18:13:00
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20. Weren't we supposed to get 1m skill pts - in Feedback/Requests [original thread]
OG DonHel wrote: say wha? Exactly - that's why I was expecting it after the reset!
- by Craig Greenway - at 2012.08.21 21:01:00
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